# KeyframeDelay delays keyframe start until keyframe >= :start prop
<script>
import Bytepath from "bytepath";
export default {
name: "DelayExample",
props: {
keyframe:{
type: Number,
default: 0,
}
},
components: {
underwater: Bytepath.samples.scenes.underwater.underwater,
octopus: Bytepath.samples.scenes.underwater.octopus,
"keyframe-delay": Bytepath.timers.delay,
},
}
</script>
<template>
<svg height="500" viewBox="0 0 1384 1000">
<underwater :show-viewbox="false" overflow="hidden">
<g>
<!-- Start animating at frame 0 -->
<keyframe-delay :keyframe="keyframe" v-slot="delay">
<octopus color="blue" :y="-300" :x="delay.keyframe"/>
</keyframe-delay>
<!-- Start at frame 500 -->
<keyframe-delay :start="500" :keyframe="keyframe" v-slot="delay">
<octopus color="blue" :y="-50" :x="delay.keyframe"/>
</keyframe-delay>
<!-- Starts at frame 1000 -->
<keyframe-delay :start="1000" :keyframe="keyframe" v-slot="delay">
<octopus color="blue" :y="200" :x="delay.keyframe"/>
</keyframe-delay>
</g>
</underwater>
</svg>
</template>
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# KeyframeRepeat will return keyframe to 0 at frame :repeat
<script>
import Bytepath from "bytepath";
export default Bytepath.CreateAsset({
name: "RepeatExample",
layers: [],
viewport: true,
components: {
underwater: Bytepath.samples.scenes.underwater.underwater,
octopus: Bytepath.samples.scenes.underwater.octopus,
"keyframe-repeat": Bytepath.timers.repeat,
},
});
</script>
<template>
<svg height="500" viewBox="0 0 1384 1000">
<underwater :show-viewbox="true" overflow="hidden">
<g>
<!-- Repeats every 250 frames -->
<keyframe-repeat :repeat="250" :keyframe="keyframe" v-slot="delay">
<octopus color="blue" :y="-300" :x="delay.keyframe"/>
</keyframe-repeat>
<!-- Repeats every 500 frame -->
<keyframe-repeat :repeat="500" :keyframe="keyframe" v-slot="delay">
<octopus color="blue" :y="-50" :x="delay.keyframe"/>
</keyframe-repeat>
<!-- Repeats every 1000 frames -->
<keyframe-repeat :repeat="1000" :keyframe="keyframe" v-slot="delay">
<octopus color="blue" :y="200" :x="delay.keyframe"/>
</keyframe-repeat>
</g>
</underwater>
</svg>
</template>
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# KeyframeVisible resets keyframe if asset goes off screen
<script>
import CreateAsset from "../../../bytepathnpm/Factories/CreateAsset";
import Underwater from "../../../bytepathnpm/Samples/Scenes/Underwater/Underwater";
import Octopus from "../../../bytepathnpm/Samples/Scenes/Underwater/Octopus";
import KeyframeVisible from "../../../bytepathnpm/vue/Components/Timers/KeyframeVisible";
export default CreateAsset({
name: "HiddenExample",
layers: [],
viewport: true,
components: {
Underwater,
Octopus,
KeyframeVisible,
},
});
</script>
<template>
<svg height="500" viewBox="0 0 1384 1000">
<underwater :show-viewbox="true" overflow="hidden">
<!-- Repeats when the octopus goes off screen -->
<keyframe-visible :keyframe="keyframe" v-slot="visible">
<octopus color="blue" :x="-500 + (visible.keyframe)"/>
</keyframe-visible>
</underwater>
</svg>
</template>
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# Keyframe modifiers can be chained together
<script>
import Bytepath from "bytepath";
export default Bytepath.CreateAsset({
name: "DelayExample",
layers: [],
viewport: true,
components: {
underwater: Bytepath.samples.scenes.underwater.underwater,
octopus: Bytepath.samples.scenes.underwater.octopus,
"keyframe-visible": Bytepath.timers.visible,
"keyframe-delay": Bytepath.timers.delay,
},
});
</script>
<template>
<svg height="500" viewBox="0 0 1384 1000">
<underwater :show-viewbox="true" overflow="hidden">
<g>
<keyframe-delay :keyframe="keyframe" v-slot="delay">
<keyframe-visible v-bind="delay" v-slot="visible">
<octopus color="blue" :y="-300" :x="visible.keyframe"/>
</keyframe-visible>
</keyframe-delay>
<keyframe-delay :start="1000" :keyframe="keyframe" v-slot="delay">
<keyframe-visible v-bind="delay" v-slot="visible">
<octopus color="blue" :y="-50" :x="visible.keyframe"/>
</keyframe-visible>
</keyframe-delay>
<keyframe-delay :start="2000" :keyframe="keyframe" v-slot="delay">
<keyframe-visible v-bind="delay" v-slot="visible">
<octopus color="blue" :y="200" :x="visible.keyframe"/>
</keyframe-visible>
</keyframe-delay>
</g>
</underwater>
</svg>
</template>
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